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Guild Rank Reset

Evlyxx admR posted Sat at 20:45

With the current status of the guild regarding raiding and PvP I have decided that we should reset the guild ranks so that all members are returned to standard members. The vast majority of people will be unaffected as their rank will remain as Member. For those members of our raid team (Tomb Raiders) and RBG team (Corpse Campers) it will mean that they are returned to the Member rank and will have a small impact:

  • Tomb Raiders will therefore lose their priority on raid spot, loot and access to the raider tab of the guild bank;
  • Corpse Campers will therefore lose their priority on RBG spot and access to the PVP tab of the guild bank;

Once Legion is with us, we shall be rebuilding the RBG and raid teams and people promoted to the ranks of Tomb Raiders and Corpse Campers once more.

So we finally have a date for Legion and that date is Tueday August 30th 2016, expect the pre-patch around 26 July.

This is great news as it means we get to have a whole summer of rest and relaxation and farm away to our hearts content. Then just as the school term starts up again you can forget your studies and level up to 110.

Judge Well guys, I'm glad I came back to Exhumed. I've really enjoyed the rbg's and raids that I have been a pa...
Misanthrope R Nice to have a date to put things into focus! Been taking it easy and will be for a little while yet but hopefully this...
Evlyxx admR Loving the date, means I got my vacation to the US about perfect! I can return from my US adventure have 4 weeks back at...

Challenge Modes in Legion

Evlyxx admR posted Apr 12, 16

Preview of Mythic + (the dungeons formerly known as Challenge Mode) in Legion, looks like we could be in for some fun and games

MMO-Champion says: "In Legion Mythic dungeons will scale in difficulty and rewards, making them relevant throughout the expansion. Most of what we know has been covered in blue posts, but to recap:

  • Each level of difficulty increases the health and damage done by enemies in the dungeon by a percentage.
    • Level 1 (8%) and Level 2 (17%) Mythic Dungeons have no affixes.
    • Level 3 (26%) to Level 5 Mythic Dungeons have one affix, selected from Tyrannical, Bolstering, Raging, and Teeming.
    • Level 6 (59%), Level 7 (71%), Level 8 (85%) and higher have two affixes, selecting from the previous four and adding Necrotic, Volcanic, Skittish, and Decay.
      • Decay - All players lose 1% of their max health every 2 sec while the challenge is active.
      • Skittish - Enemies pay far less attention to threat generated by tanks.
      • Volcanic - While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
      • Necrotic - All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
      • Teeming - Additional non-boss enemies are present throughout the dungeon.
      • Raging - Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
      • Bolstering - When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
      • Tyrannical - Boss enemies have 50% more health and inflict up to 30% increased damage.
  • There is a 45 minute timer that you must beat to advance to a higher level, but not to get loot.
  • When keystones upgrade, a new dungeon is selected at random.
  • The Mythic+ dungeons are only limited by keystone availability, not a weekly loot lockout."

Funjitsu admR Oh man they look to be so much fun, i'm so looking forward to this ^^

No More Mythics

Evlyxx admR posted Mar 24, 16

We have decided that we will no longer be a guild that chases mythic raiding. The decision is one that hasn't been easy as raiding at the highest level has been a personal goal of all of the raid officers, but sadly the style of guild we are and mythic raiding don't mix and we've fought against that all through Warlords and finally we've admitted defeat.

Why?

Being focused on mythics made us too focused on progression and numbers rather than having fun and that promoted a lot of negative behaviour and cost us some good players along the way.

Also none of the raid leadership really like the extra management that running a large raid team forces upon the leadership and that drained the fun from the game for us. The turning point was after we cleared Blackrock Foundry when we started having attendance issues meaning we needed t recruit more to ensure we had a 20 man team each week and quite frankly that has showed and had a bad effect on the guild atmosphere.

So what does this mean for Exhumed?

For the rest of Warlords we will be focusing on running heroic raids on Wednesday and Thursday nights to players that are capabale of raiding at that level on toons with the right gear.

The plans for Legion are that we will aim to be the very best heroic team with a squad of 15 players, clear the content quickly and sit back and wait for the new content while we go off and have fun in the new Challenge Mode dungeons which is where we will get our 'mythic' challenge from.

Recruitment Needs

Evlyxx admR posted Mar 13, 16

We're currently recruiting all roles for mythic progression.

We need a tank and a healer as a priority and a handfull of DPS too. If you've got the legendary ring, 4 piece set bonus and lots of heroic experience we'd love to offer you a home on our raid team.

Click here to apply.

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